Until he met that next guy, Bojan was martial artist. After that, he took the way of beer. Now, after all these years, Bojan thinks he should start creating some free games for people to enjoy them.
A creative soul who joined our team to bring life to our biggest project, Barely Racing. Without her, the game’s 3D art would have been left to the programmer’s “talents,” which surely would have led players to demand refunds and hand out one‑star reviews faster than a turbo boost.
Petar was always a creative soul. After turning away some random guy from martial arts to drinking, he decided he should focus his talents on design. He is proud designed that has a lot of experience behind him
Our concept artist, 2D artist, and level designer who saved Barely Racing from the programmer’s “level design.” He nearly pulled his hair out after seeing the mazes and impossible tracks we thought were playable, then rebuilt them into actual fun, challenging levels that players could enjoy without rage‑quitting in the first 30 seconds
After seeing what Bojan has done with Simple Math or, NOT design, Dušan decided to take the things in his own hands and provide awesome design for it. That was only a scratch of what he is capable of.
Our sound designer, the wizard of crashes, roars, and squeals in Barely Racing. He made sure every engine growl, tire screech, and metal‑on‑metal collision sounds so real that players sometimes flinch like they’re actually in the driver’s seat. Thanks to him, the game doesn’t just look fast and chaotic — it sounds like pure mayhem on wheels.